We publish our audit record because accuracy claims should be checkable. Every entry on this site runs through an automated fact-audit pipeline (accuracy audit → source-grounded repair → visual QA); this page is generated from that pipeline's own report, not written by hand.
Last full accuracy audit: 2026-08-28 · 29 entries checked · 17 flagged · 50 issues confirmed · 7 corrected · 43 still open
Imp — The entry states that Imps appear in 'The House of Chthon', but Imps do not appear in that level; they first appear in the second episode.
Imp — The entry claims Imps have 'distinctive red skin', but in the original Quake (1996), Imps have brownish-grey skin, not red.
Lost Soul — Lost Souls do not have explosive attacks in the original Quake (1996); they attack by charging and biting.
Lost Soul — Lost Souls are depicted as a flaming skull without chains in the original Quake; chains are not part of their original design.
John Carmack — Surface caching was first implemented for Quake, not Quake II.
John Carmack — The fast inverse square root algorithm was not used in earlier id games before Quake III Arena.
John Romero — Romero was fired or forced out after Quake's release, not simply resigned
John Romero — Romero designed 8 out of 9 levels in the first episode of Doom, not 'most' which is technically true but the flag's claim about a quarter of Quake levels is a factual understatement: he designed 8 out of 28 (about 28.6%), not a quarter
Bunny Hopping — The entry claims that bunny hopping 'emerged' in the Quake done Quick series, but it was discovered and used in Quake speedrunning before that series, including in the original Quake done Quick (1997) itself.
Bunny Hopping — The entry claims that Quake done Quicker (0:16:35) 'already utilized bunny hopping to some extent,' but historically that run did not use bunny hopping; the first major use in a Quake done Quick run was in Quake done Quick with a Vengeance (2000).
Chainsaw — The Chainsaw first appeared in Quake III Arena (1999) is incorrect; it actually first appeared in the original Quake (1996) as a secret weapon and also appears in Quake II (1997).
Chainsaw — The claim that the Chainsaw does not appear in the original 1996 Quake or Quake II (1997) is false; it appears in both games.
The Crypts — The Crypts is not the final stage of Episode 2; the final stage is E2M7, 'The Ebon Fortress'.
The Crypts — The final boss encounter in The Crypts does not take place in a large open chamber with a central pillar surrounded by a shallow pool of water; that describes the final boss arena in Episode 4 or the Shub-Niggurath arena in E2M8.
Demon — [staleness sweep] contains time-sensitive marker (as of 2017) - verify against current source and re-date or remove
Demon — [contradicted] The source explicitly states Demon City Shinjuku is a novel by Hideyuki Kikuchi that was adapted into an original video animation (OVA) in 1988, directed by Yoshiaki Kawajiri. The page content incorrectly claims it describes an unrelated Quake e
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